Nicholas Sceusa

Gameplay and Level Designer    

nicksceusa@gmail.com

Dreamwalker: Altered Reveries (In Production)

Lead Game Designer

Description

Dreamwalker: Altered Reveries is a story driven, 3d platforming game. Players must navigate and explore the dream to collect memory fragments and help the dreamer overcome a traumatic event.

This game was originally part of an online game jam. The team continued developing the game in order to gain experience releasing a product on a digital platform. 

The game is currently in production and is in a pre-alpha state.  

P.P_GDD_6.2.pdf

My Work

How It Was Made

The game is being built with the Unreal Engine. Github and Google Drive manage production files and organize work. Affinity Publisher was used to create the Game Design Document. 


Images in the GDD were collected from online sources and edited to help with team communication.