Nicholas Sceusa

Gameplay and Level Designer    

nicksceusa@gmail.com

Multi-Class Maddness

Game Designer

NSceusa_Week12Assignment_GDDFinal.pdf

Description

Multi-Class Maddness was created as a final project for CG Spectrum's "Introduction to Game Design" class. The goal was to create a Game Design Document (G.D.D) that outlines the framework of a game while paying attention to genres, target audience, and selling points. The G.D.D also established:



Images included in the G.D.D were collected from online sources.